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Q - B
Gameplay Demo
Related Contributions and Skills:
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Holistic game production
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Art
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Player and package models made in Blender
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Created / sourced, edited, implemented UI and font
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Sourced additional environment assets
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Audio
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Sourced, edited, implemented music and sfx
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Design
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Formed fun and scalable gameplay loop / system with major constraints
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Development
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Utilized a personal, WIP global state system
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Essentially a "starter kit" for ease of control with:
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Scene / game state transitions
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Saving / persistent stats
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Managing / customizing gameplay
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(Ranging from 2D-3D, multiple cam types)
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Customizing / controlling environments
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Further Visuals:



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