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Q - B
Gameplay Demo
Related Contributions and Skills:
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Holistic game production
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Art
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Player and package models made in Blender​
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Created / sourced, edited, implemented UI and font
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Sourced additional environment assets
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Audio
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Sourced, edited, implemented music and sfx​
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Design​​
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Formed fun and scalable gameplay loop / system with major constraints​
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Development
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Utilized a personal, WIP global state system​
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Essentially a "starter kit" for ease of control with:​
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Scene / game state transitions​
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Saving / persistent stats
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Managing / customizing gameplay
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(Ranging from 2D-3D, multiple cam types)​
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Customizing / controlling environments
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Further Visuals:



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