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Cycle // Break

Cycl2.png

In Game Visual

Related Contributions and Skills: 

  • Procedural Generation

    • Map​

      • Branching paths​

      • Multiple locations

        • Balancing locations per path, per map to make gameplay fair but give player agency​

    • Deck modification (extended existing game structure)

      • Addition and removal of cards​

      • ​Change of card values​

  • Game state and cinematography design / scripting

Further Visuals:

Cycl3.png
Cycl4.png
Cycl1.png
pdf icon, red text and white page, trans

* I keep most repositories private, if you'd like to see code from project(s) above, send a quick dm / email! *

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